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CODE: Kronos - Claire Redfield

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Artist's Note: So since last week (I think?) I opened up a tumblr blog that's about this slightly-original, slightly-game designing Resident Evil story I've been writing since last year...sadly still am. Reason for trying to make more out of this project was that 1) I felt like there's a lot of potential out of this even if it's like some fan-verse even though I'm picturing this like a good and true Resident Evil game itself. Heck, I've got a degree in Game design so might as well put that effort in. And 2) wanting more feedback on my story because it had been disheartening that I wasn't getting a lot of reviews for the amount of writing I was putting in, making me think my idea was just distasteful in the Resident Evil fandom. So yes, this is advertisement. But I didn't want to just let this go under the dust because of how much content I have on paper and still in my head. So hence this blog and hopefully, that you guys will enjoy CODE: Kronos and that hey, you might also have better ideas of how it can be improved and such for a idea. There are lots of directions I'm taking and trying but I'm welcomed to any theories or ideas people have about what would happened inbetween the old and new games (this was my original question to my game idea in the first place). You can check out the link to the blog to see its progress here: residentevil-codekronos.tumblr…

Btw as to what CODE: Kronos is gonna be like...uh, basically imagine it like Revelations combined with a bit of The Last of Us gameplay and Fatal Frame/Zero Escape/Bioshock Infinite lore but with the option of either being singleplayer or a two or four-man team. ¯\(°_°)/¯ Yes this sounds weird. I will say I am doing if not trying to make this idea mainly Resident Evil true...I hope.

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Ladies and gent, first playable character of CODE: Kronos; Claire Redfield.


Age: 27
Race/Nationality: Caucasian/American
Occupation: TerraSave member
Teammate Class: Field Agent
Melee Weapon: Combat Knife
Firearm Choices: Handguns, shotguns, submachine guns, machine pistols.


So some details about Claire in CODE: Kronos. The timeline takes place in 2006, meaning she is still a full-fledged TerraSave member, using all her experiences and skills from Raccoon City in her line of work. During the start of the year, there has been an incident that has been involving both TerraSave and BSAA, in which affected Claire at one point. Towards the end of May, she suddenly given evidence of an existing new virus by an infamous hacker. She is also given proof of an old friend who died in the past, somehow alive and that over 8,000 people are in danger on an island where the virus is. So of course, with these reasons, she boots it to the island.

Huh, unexpected twist there. For ONCE she's not being captive and put on an island but rather she GOES THERE VOLUNTARILY!

Next character design will be Rebecca Chambers (basically, I'll draw characters that are slowly introduced in my chapters).

Tumblr Version: residentevil-codekronos.tumblr…
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© 2015 - 2024 vickie-believe
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TheRealMillix's avatar
This is a pretty good story and-quite possibly-a way better idea for a spin-off than what Capcom will ever give us. The new zombies seem far more challenging than the sad excuse of the ones in Resident Evil 6 that you could just melee to death. That was pitiful! Sorry for the rant. Nice job. ; )